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Gtfo How To Use Terminal

The Final can exist found in diverse Zones in the Complex. It is used to locate items and objectives. The most important commands are LIST, QUERY, and PING. Some other useful command is CLS (It will delete the Terminal's existing text).

Basics [ ]

The Final'south principal usage is to locate items and objectives.


There are iii basic commands:

  • List
  • Query
  • Ping


Generally, you lot should apply the commands in this order:

  1. --Optional-- Use List to observe out which items randomly spawned in a Zone.
  2. When you detect the name of an detail yous want more information on, employ Query on that item.
  3. Once yous accept the Zone and the proper name of an item, navigate to that Zone'southward terminal.
  4. PING the proper noun of the item from the Zone's Terminal.
    1. Use the information from the successful PING to instruct your teammates on which subZone they must go to (Zone 17 - Area B, for case).
    2. Continue issuing PING commands until your squad has found the item. Alternatively, utilize the -t modifier to continuously ping the item until "Ctrl+C" is entered. Leaving the terminal will stop this function.


When using any of the commands, follow the control with a space and the name of the Zone/ Particular. Zone names can be found on the map, written on doors, or on billboards inside rooms.


Examples of List, Query, and Ping:

List Zone_17 (This will evidence that Zone_17 contains MediPack_123)
Query MediPack_123 (This volition prove MediPack_123'southward location is Zone_17)
Ping MediPack_123 (This volition show MediPack_123'south location is Zone_17 - Area B. It will also make the MediPack emit an audible sound for your teammates in Zone_17 to hear and so that they can detect it)

LIST [ ]

The LIST command is used when you want to find which items take spawned in the Complex.


A LIST command tin look like any of the following:

  • LIST ZONE (recommended for beginners)
  • LIST ITEM_TYPE
  • LIST ITEM_TYPE ZONE


If ONLY a Zone is entered:

  • The Terminal volition prove the names of ALL Items in the Zone.

If ONLY an Item_Type is entered:

  • The Terminal will bear witness the names of every item that matches the Item_Type in ALL Zones

If BOTH an Item_Type and a Zone are entered:

  • The Terminal will show the names of every item that matches the Item_Type and is in the given Zone.


The about important things to look for when using a LIST command are Resource Packs. Resource Packs can exist whatever one of the post-obit:

AMMO (AmmoPack) List AMMO ZONE_NUMBER (EX: LIST AMMO ZONE_30)
MEDIPACK (MediPack) LIST MEDI ZONE_NUMBER (EX: Listing MEDI ZONE_46)
TOOL REFILL KIT (Tool_Refill) List TOOL ZONE_NUMBER (EX: Listing TOOL ZONE_97)


To discover Any type of Resource Pack in a Zone use the following command: List Resources ZONE (EX: LIST RESOURCE ZONE_83).

  • This will list any available ammo, medical and tool packs and is a great control to use since it's a time saver and lists everything in one become, instead of inputting three separate commands.


Notation: You can not LIST a subZone. You lot must use Listing Zone_17, and can not Listing Zone_17b.

QUERY [ ]

The QUERY command is used when y'all want to know something about an particular that you already have the name of.

This command is used on:

  • Resource (MEDIPACK, AMMOPACK, TOOL_REFILL, DISINFECTION_PACK)
  • Objective Items (KEY, CELL, FOG_TURBINE, NEONATE_HSU, ID, PDEC)
  • Doors (DOOR, SEC_DOOR)
  • Storage (LOCKER, BOX)
  • Other Structures (HSU, nFRAME, DPR, NCR, DISINFECTION_STATION, GENERATOR)

The terminal will show the:

  1. Location
  2. Ping Status
  3. -- Optional (Resource Pack)-- Uses Remaining
  4. -- Optional (Door)-- Where the door leads, both forwards and backwards
  5. -- Optional (Door)-- Required Fundamental
  6. -- Optional (Objective)-- Objective Information


To query an objective like an HSU would exist: QUERY HSU_XXX (EX: HSU_123). Doing this correctly will pinpoint the Zone the HSU (Hydro-Stasis Unit) is located in.

The control to query an ammo pack would be: QUERY AMMOPACK_304. When done correctly the query will display the particular'south zone and how many uses it has remaining. It will show up as: Armament PACK - Chapters: 80%, indicating the ammo pack has 4 uses.


Tips:

Querying a MEDIPACK that is in an unexplored zone tin can aid a squad decide if going into the zone is worth it. A MEDIPACK with just 1 charge (xx%) might not be worth the risk!

Querying an objective like a Primal or an HSU can help the team detect where they're supposed to be going!

It is possible to traverse the entire compound from your very kickoff Terminal! This tin be done past doing the following: one) QUERY a door. 2) LIST the Zone that information technology leads to. 3) QUERY 1 of the doors that is in the Listing of the Zone. 4) Echo.

PING [ ]

The PING command is used to pinpoint the specific location of an particular that y'all are in the same Zone as. Yous must know the name (ID) of the item, so you usually must have previously done a LIST command.


A successful PING command results in 2 things:

  1. Terminal displays Item'southward subZone location.
  1. Item will emit a loud, audible sound for nearby players to hear.


Example of a PING command: PING MEDIPACK_911

PING SUCCESS. MEDIPACK_911 plant in Zone_49 Area_B        

Notation: The PING'southward audible sound is directional and the closer you are to an item the louder the ping volition be. This is useful for pinpointing the exact location of an detail so that information technology may exist retrieved.


The PING command requires the player to be in the same Zone where the item is held. Otherwise the PING command will not work.

The PING command can be modified to continuously run past using the -t modifier. Example: PING -T MEDIPACK_911. PING volition proceed to ring the item until the stop command "Ctrl+C" is issued.

REACTOR [ ]

The REACTOR commands are made upward of 3 dissimilar commands: REACTOR_STARTUP, REACTOR_VERIFY and REACTOR_SHUTDOWN.

REACTOR commands are merely used within sure expeditions when in that location is a reactor present, when being used they volition trigger an alarm like outcome where enemies will spawn, within a REACTOR_STARTUP you will need to repeatedly input REACTOR_VERIFY followed past a 4 letter code, at that place are as well no security scans after the kickoff team scan. When doing a REACTOR_SHUTDOWN yous volition need to put in a unmarried REACTOR_VERIFY to start the sequence, there will and then be a security scan sequence like to an alarm door, however completing these scans does non end the enemies spawning.

UPLINK [ ]

There are 2 UPLINK commands, UPLINK_CONNECT and UPLINK_VERIFY. These commands are simply used for certain expeditions and is the main objective. To offset an uplink you will demand to input UPLINK_CONNECT followed by the lawmaking shown onscreen in the format "__.__.__.__". Afterward starting the uplink, you will need to do a UPLINK_VERIFY commands to cease information technology, for an UPLINK_VERIFY in that location will be a code shown on the final, for case X04, this will stand for to a 4-letter long countersign shown on screen. After finding out which code Is correct you volition have to input UPLINK_VERIFY followed past the code.

LOGS [ ]

There are 2 commands: LOGS, which is used to observe logs inside terminals, and READ, which is used to open and read logs within terminals.

Some expeditions require logs in order to progress the objective. Logs as well are used for lore purposes, granting small amounts of data about the complex.

More information on logs tin can be found here.

INFO [ ]

The INFO command will display information almost the final. Currently, it will bear witness the final id (TERMINAL_608 for example), the zone it is located in, the amount of logs on the terminal as well as this help text:
Type "Aid" to become help using the terminal.
Type "COMMANDS" to get a listing of all the available commands.
Press [ESC] to exit
These informations will also be displayed at every terminal when first using it.

Locked Terminals [ ]

Terminals can be locked due to active security protocols, requiring a password to access all normal functions of the terminal.

The countersign tin exist found in a log of some other final, potentially also multiple logs on multiple terminals.

Gallery [ ]

Source: https://gtfo.fandom.com/wiki/Terminal

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